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ANACHROMA
PC Puzzle Game 
Gravity Box Games - octobre 2019- aujourd'hui

Anachroma is a first-person puzzle game in which you play as Ana, a young princess from the archipelago of Mag Mell. She must bring color back to a world plunged into black and white using a strange artifact: the Eye of Ré.

The mechanic is simple: everything in black and white is frozen, while everything in color regains movement and its properties. Using a ball that restores color, the player must color the black and white world around them to reactivate mechanisms and find a way through the levels.

  • Managed project lifecycle, development and production using Jira / Confluence.

  • In-depth knowledge of the indie game creation process.

  • Proficient in Unity project architecture and version control using Plastic SCM.

  • Authored Game Design Documents, conducted Level Design blocking, and led prototyping.

  • Steam store page creation and management.

  • Discussion with publishers and fundraising research.

  • Administrative management of the studio, payroll, human resources.

Anachroma on Steam https://store.steampowered.com/app/1832850/Anachroma/

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HAVANA CLUB QUEST
Web browser game
Havana Club - mars 2021 - juillet  2021

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GODLINGS
PC Game
FuseBox Games - Janvier 2017 - Janvier 2019

WAVEN
PC Game
Ankama Games- Mai 2017- Septembre 2018

DEDALIRIUM
PC Puzzle Game
Gravity Box - Novembre 2017 - Septembre 2018

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KROSMAGA
PC Games - TCG 
Ankama - Mai 2017 - Septembre 2017

Krosmaga is a video game that combines tower defense and virtual collectible card game developed by Ankama Games.

 

Players each have 5 Dofus, placed at the ends of the board lines that they must defend. The first to have three Dofus destroyed loses the game.

Position: Game Design Internship

  • Designing interfaces for an integrated tournament mode within the game.

  • Prototyping on Adobe XD and implementing in Unity.

  • Creating and balancing game cards for an expansion pack.

  • Managing playtests

  • Creating AI behaviors

CONFINEMENT
PC Game Project
FuseBox Games - 2016

Confinement is a third-person strategy game in development. The player takes on the role of a man confined to a control room in an underground city.

 

They must then direct the available machinery in the underground to find a way to escape.

The levels are procedurally generated, and combat occurs in a turn-based fashion. Units can be assembled with different parts and have their skill trees. The player must optimize their teams and choose their evolutions.

 

 

Position: Game Designer

  • Designing modular elements of units

  • Balancing, designing navigation mechanics.

  • Unity implementation

Havana Club Quest is a side-scrolling 2D runner developed on Unity for web browsers. A promotional video game created for the Havana Club brand, it allows you to embody Giraldila, the brand's mascot, and face various colorful enemies encountered in different nightlife settings.

 

Restart your game and achieve the highest score to earn your place at the top of the ladder!

Position: 2D Artist - Animator

Designing animation spritesheets for the game's heroine, end boss, and various enemies.

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Godlings is a third-person action game with many rogue-like and die-and-retry inspirations.

 

You play as a hero exploring a dungeon entirely generated procedurally. Legendary weapons and leveraging the environment will be your allies in your struggle against cunning enemies, standing in the way of your victory.

 

Position: Lead Level Designer - Game Designer

  • Drafting and balancing game design documentation on Confluence.

  • Integration of various gameplay elements in Unity.

  • Visual Programming of subsystem.

  • Prototyping levels and new mechanics.

  • Designing rooms of varying difficulties for integration into procedural generation.

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Waven is an MMORPG developed by Ankama Games studio that offers PvP battles.

Compose your spell deck, equip your companions, enter the arena, and face your opponents in 1v1, 2v2, and 3v3 PvP battles.

 

Position : Game Design internship

  • Creating and balancing game spells.

  • Designing comanions

  • Game Mode design

  • Implementing mechanics in Unity.

  • And designing levels and challenges.

Krosmaga on Steam : https://store.steampowered.com/app/609940/KROSMAGA/

 

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First-person video game, Dédalirium invites you to explore a strange world where gravity is no longer a constant.

 

Using the mouse click, the player has the ability to change gravity to solve puzzles in a dreamlike and colorful universe.

 

Originally a project developed as part of my studies, we are developing it with a small team of four people.

 

Position: Art Direction - Game Design

Level decoration, lighting, 3D modeling, unwrapping, texturing, art direction.

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