


Carla Graffeo
Game Designer - UI / UX
About Me












The games that impacted me
Since my early childhood, I have always been passionate about video games. My father played a lot, my sister and I often competed against each other in front of a screen, and as far back as I can remember, we've always had gaming consoles at home.
In middle school, I started creating small video games on RPG Maker and Game Maker, drawing my characters, and making my first sprites.
The few years I spent in Congo during high school were particularly significant in terms of video games in my life. During my rare trips back to France, I would renew my Xbox game library, as internet access was still limited there at the time.
When it came time to choose a path after high school, it was only natural for me to pursue video game creation, already with the idea of telling stories, creating experiences, and taking players on a journey.
My years of study were filled with internships that fascinated me and quickly sparked my desire to become a professional. In 2017, I started my own business and began working for clients. In 2019, I co-founded Gravity Box with my partners, our own video game development studio.
This ambitious adventure became our playground for many years and is now the structure through which I manage all my projects.
I enjoy working on all types of projects, as long as I find them enriching and with something to learn or stories to tell.
