


Carla Graffeo
Game Designer - UI / UX
Board Games I worked on
My missions
Position: Game Designer - 3D Modeler
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Design and balance of game mechanics.
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Creation of 3D ship models no Blender.
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Overseeing the 3D printing process for game components.

REFINED
Student Project
Board game
2015 - 2016
"Nothing is lost, nothing is created, everything is transformed."
A. Lavoisier
The planet is horribly polluted. The species living there have been altered by extreme living conditions and have embarked on a race for decolonization.
Their goal is to escape the celestial body as quickly as possible to ensure the survival of their species. However, their ships require far more advanced technology to leave the planet—technology that depends on highly coveted resources...
Refined is a strategy and resource management game created as part of my bachelor in Game Design.
My missions
Position: Game Designer & Art Director
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Development and balancing of game mechanics.
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Layout for the rulebook on In Design.
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Designing visual elements : board and cards design on Photoshop.




THE WALL
Student project
Board game
2016 - 2017
The Wall is a strategy and tile-placement game where each player is assigned a secret faction. Players place a piece of the wall each turn, with the positioning determining the scores at the end of the game.
Players must then strategize, accuse, and ally to defend their team.
Berlin, 1961. By a stroke of luck, you are invited to a state council meeting with three other high-ranking officials around a city plan.
On the agenda, the construction of the Berlin Wall that will divide the city in two. However, rebels have infiltrated the council. Their goal? Control portions of the wall to create passages between West Berlin and East Berlin.
You'll need to be cunning tonight to best assert your interests and make allies.